Wednesday, 25 October 2017

Studio Brief 2 - Brief

start off the brief by establishing a problem and then suggest ways in which a digital screen based solution may solve the problem.

user experience - Happiness, solving problems, easy to use, efficient, entertaining, pleasure, personality, satisfaction, convenience, productivity and effectiveness with the user.
  • Take the users interest into account at every stage of the project.
  • Human Computer Interaction - the ways that people interact with digital systems.
  • usability - the ease and efficiency by which a user operates a system. 
  • the design is the informed manipulation and development of the factors that influence the user's experience.
  • user research - interviews, observations, focus groups.
Screen based
  • computers
  • television
  • mobile phones
  • sat navs
  • HUDs
  • projections
Potential problems
  • a way to get young people to vote.
  • a way to decide on a gap year.
  • a way to choose where to shop as a student.
  • ways to find local events/places suited for the user.
Potential solutions
  • create an app that directs the younger audience to the policies and party that most suits their views. 


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