Exploring the applications available for mental health struggles revealed a more personal way to connect with people who may need help. Through a range of personalised features in the apps, users would feel that the creators were genuinely offering advice and guidance on ways to deal with their problems. Having these tools available from a user's device made the issue easier to tackle, as it offered support for those that may avoid face-to-face contact when sharing their thoughts. On the subject of loneliness, this approach could prove beneficial for those that may live alone or feel they have no one else to contact. An app such as the ones that were researched, would give users the opportunity to receive the same guidance as every other user, without the stigma or judgement from a personal encounter. Another feature that stood out in these apps was the inclusion of regular notifications, which would appear in the user's device daily so that they can feel reassured and reminded that the app is there at any point to help them.
My first idea would be to explore the designing of a mobile app through wire framing. Planning out a series of links within a multi-choice application would give more options to other audiences besides people struggling with loneliness. In the same way that loneliness can be considered less of an issue to some, it would also be wise to include help for other struggles besides the identified mental health issues. This may include the option to seek help for addiction of some form and the steps to overcome it.
Brainstorm
- could it be promoted using animation?
- cartoon/playful approach
- interactive situations/locations
- scenarios/places that might be familiar to the audience.
- illustrative approach
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