Friday, 12 May 2017

Design Practice - Studio Brief 4 - Initial Ideas

After recieving feedback during the first critique on our ideas, the group was able to experiment with different possibilities for the project. For example, many peers suggested that the children themed activity book could be reflective of the module that graphic design students have completed. With this the modules could then be divided between the three memebers of the group so that our ideas would link to two modules each, and then the visual designs could be based on the chosen modules. 

When being reflective of the different modules that have been completed through the year, it is possible that the skills could also be demonstrated in the activity booklet, as another way to show the undergraduate students what to expect from the course. This includes the choice of colour, layout and stock that will be used when piecing together the book.

As the other two member of the group were responsible for Design Skills, Design Principles, Design Process and Design Practice modules, this meant that the remaining modules would be my own responsibility. This included Personal Professional Practice (PPP) and Context of Practice (COP). As the two modules are similar in nature, this meant that they could both be approached in the same way, through the use of illustrations or through the memes idea.

To start off the initial ideas, I first thought of the stressful situations that had personally been encountered during these modules. Therefore, they could be visualised and put into context with initial sketches. As the first idea was to create internet memes, looking at popular 2017 memes helped to gather design ideas that related to PPP and COP. These were then recreated with humourous descriptions relating to the course.



The second idea was to hand draw then digitally edit cartoon strips of different stressful situations found in COP and PPP, this could be done either in colour or as a colour-in section of the booklet. Therefore, it would be engaging and interactive with the audience. 





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